Tristan T. Angeles: September’s Challenge of the Month Winner!
Congratulations to September’s Challenge of the Month winner, Tristan T. Angeles! His challenge, “Turning Imaginary Places Into Reality” was selected from a bunch of awesome challenges submitted by Revel entrants:
Turning Imaginary Places Into Reality (3+):
First player writes a one-sentence description of a positive emotion he/she would like to experience (ex. relaxed, excited, satisfied).
This description is sent to other players, who are asked to find and photograph a location that evokes the emotion described by the first player.
All photographs are sent to the first player, who judges the images and locations based on their ability to evoke the emotion described at the beginning of the challenge. Players are encouraged to meet at the location where the “winning” photograph was taken, possibly to enjoy a coffee.
Why we love Tristan’s Challenge:
- It can work anywhere, any time.
- Players don’t need any additional materials or equipment to play.
- It involves and brings awareness to public spaces. Lots of them.
- Players are asked to pay attention to the ways different spaces feel, otherwise known as psychogeography.
- It helps us to connect as humans.
A few days ago, we caught up with our favorite September challenge writer to ask him a few questions:
CL: Hey, Tristan! Thanks for taking some time to talk to us. So…how did you hear about Revel?
Tristan: I heard about Revel from www.Gameful.org. I’m a member there and I was pretty excited when I saw the call for challenges.
CL: What do you do when you’re not designing awesome challenges for Revel?
Tristan: I just graduated from college a few months ago and I might go to law school sometime soon (if lucky). At present I’m learning game development on my own; teaching myself how to program and design games with the goal of making serious games someday. Together with a few friends I started a fiction writing club called Weavers for our town with the aim of getting people to write regardless of skill level.
CL: Have you ever designed a game or experience before? If so, what was it like?
Tristan: Yes! Most of my design experience comes from playing role-playing games in which I found out early on that I loved creating experiences for my players. It is very exciting and seeing people react to your work is really great. Its even better when the players surprise you with something unexpected.
CL: What are you going to do with your $500?
Tristan: I’ll probably get myself a new computer so I can develop more games!
CL: Awesome! Congratulations again, Tristan. Thanks for taking the time to talk with us!
Please keep submitting challenges! And for those who have already submitted challenges, all rewritten or revised challenges are re-eligible to become C.o.t.M. winners, so don’t be afraid to follow up with our challenge editors to make them the best they can possibly be.